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Friday, January 29, 2010

How The PS3 Hypervisor Was Hacked, Now Fully Explained


'Root Labs' has put up a fairly technical coverage on just how GeoHot managed to hack the PS3's Hypervisor. So if you're a bit of a tech-head or just curious, then the article is definitely worth a read.

So here's their explanation of it, FULL CREDIT must be given to Rdist.root.org for the feature article:

How the PS3 hypervisor was hacked - Root Labs Explanation

George Hotz, previously known as an iPhone hacker, announced that he hacked the Playstation 3 and then provided exploit details. Various articles have been written about this but none of them appear to have analyzed the actual code. Because of the various conflicting reports, here is some more analysis to help understand the exploit.

The PS3, like the Xbox360, depends on a hypervisor for security enforcement. Unlike the 360, the PS3 allows users to run ordinary Linux if they wish, but it still runs under management by the hypervisor. The hypervisor does not allow the Linux kernel to access various devices, such as the GPU. If a way was found to compromise the hypervisor, direct access to the hardware is possible, and other less privileged code could be monitored and controlled by the attacker.

Hacking the hypervisor is not the only step required to run pirated games. Each game has an encryption key stored in an area of the disc called ROM Mark. The drive firmware reads this key and supplies it to the hypervisor to use to decrypt the game during loading. The hypervisor would need to be subverted to reveal this key for each game. Another approach would be to compromise the Blu-ray drive firmware or skip extracting the keys and just slave the decryption code in order to decrypt each game. After this, any software protection measures in the game would need to be disabled. It is unknown what self-protection measures might be lurking beneath the encryption of a given game. Some authors might trust in the encryption alone, others might implement something like SecuROM.

The hypervisor code runs on both the main CPU (PPE) and one of its seven Cell coprocessors (SPE). The SPE thread seems to be launched in isolation mode, where access to its private code and data memory is blocked, even from the hypervisor. The root hardware keys used to decrypt the bootloader and then hypervisor are present only in the hardware, possibly through the use of eFUSEs. This could also mean that each Cell processor has some unique keys, and decryption does not depend on a single global root key (unlike some articles that claim there is a single, global root key).

George’s hack compromises the hypervisor after booting Linux via the “OtherOS” feature. He has used the exploit to add arbitrary read/write RAM access functions and dump the hypervisor. Access to lv1 is a necessary first step in order to mount other attacks against the drive firmware or games.

His approach is clever and is known as a “glitching attack“. This kind of hardware attack involves sending a carefully-timed voltage pulse in order to cause the hardware to misbehave in some useful way. It has long been used by smart card hackers to unlock cards. Typically, hackers would time the pulse to target a loop termination condition, causing a loop to continue forever and dump contents of the secret ROM to an accessible bus. The clock line is often glitched but some data lines are also a useful target. The pulse timing does not always have to be precise since hardware is designed to tolerate some out-of-spec conditions and the attack can usually be repeated many times until it succeeds.

George connected an FPGA to a single line on his PS3’s memory bus. He programmed the chip with very simple logic: send a 40 ns pulse via the output pin when triggered by a pushbutton. This can be done with a few lines of Verilog. While the length of the pulse is relatively short (but still about 100 memory clock cycles of the PS3), the triggering is extremely imprecise. However, he used software to setup the RAM to give a higher likelihood of success than it would first appear.

His goal was to compromise the hashed page table (HTAB) in order to get read/write access to the main segment, which maps all memory including the hypervisor. The exploit is a Linux kernel module that calls various system calls in the hypervisor dealing with memory management. It allocates, deallocates, and then tries to use the deallocated memory as the HTAB for a virtual segment. If the glitch successfully desynchronizes the hypervisor from the actual state of the RAM, it will allow the attacker to overwrite the active HTAB and thus control access to any memory region. Let’s break this down some more.

The first step is to allocate a buffer. The exploit then requests that the hypervisor create lots of duplicate HTAB mappings pointing to this buffer. Any one of these mappings can be used to read or write to the buffer, which is fine since the kernel owns it. In Unix terms, think of these as multiple file handles to a single temporary file. Any file handle can be closed, but as long as one open file handle remains, the file’s data can still be accessed.

The next step is to deallocate the buffer without first releasing all the mappings to it. This is ok since the hypervisor will go through and destroy each mapping before it returns. Immediately after calling lv1_release_memory(), the exploit prints a message for the user to press the glitching trigger button. Because there are so many HTAB mappings to this buffer, the user has a decent chance of triggering the glitch while the hypervisor is deallocating a mapping. The glitch probably prevents one or more of the hypervisor’s write cycles from hitting memory. These writes were intended to deallocate each mapping, but if they fail, the mapping remains intact.

At this point, the hypervisor has an HTAB with one or more read/write mappings pointing to a buffer it has deallocated. Thus, the kernel no longer owns that buffer and supposedly cannot write to it. However, the kernel still has one or more valid mappings pointing to the buffer and can actually modify its contents. But this is not yet useful since it’s just empty memory.

The exploit then creates a virtual segment and checks to see if the associated HTAB is located in a region spanning the freed buffer’s address. If not, it keeps creating virtual segments until one does. Now, the user has the ability to write directly to this HTAB instead of the hypervisor having exclusive control of it. The exploit writes some HTAB entries that will give it full access to the main segment, which maps all of memory. Once the hypervisor switches to this virtual segment, the attacker now controls all of memory and thus the hypervisor itself. The exploit installs two syscalls that give direct read/write access to any memory address, then returns back to the kernel.

It is quite possible someone will package this attack into a modchip since the glitch, while somewhat narrow, does not need to be very precisely timed. With a microcontroller and a little analog circuitry for the pulse, this could be quite reliable. However, it is more likely that a software bug will be found after reverse-engineering the dumped hypervisor and that is what will be deployed for use by the masses.

Sony appears to have done a great job with the security of the PS3. It all hangs together well, with no obvious weak points. However, the low level access given to guest OS kernels means that any bug in the hypervisor is likely to be accessible to attacker code due to the broad API it offers. One simple fix would be to read back the state of each mapping after changing it. If the write failed for some reason, the hypervisor would see this and halt.

It will be interesting to see how Sony responds with future updates to prevent this kind of attack.

As reported on other sites, Sony is already looking into this Hack.

We will report any findings as Sony release them.

Sony Shares Spike On Profit Expectations


Shares in Sony Corp (6758.T) rose more than 4 percent on Thursday after a report by the Nikkei business daily that the company would likely post an operating profit of about 100 billion yen ($1.1 billion) for the latest quarter, helped by a recovery in its game and TV operations.

While Sony has been widely expected to post its first profit in five quarters, the Nikkei's estimate is higher than the market consensus for an operating profit of 74.2 billion yen in a poll of 7 analysts by Thomson Reuters I/B/E/S. [ID:nTOE60O04R]

Although the Japanese electronics and entertainment conglomerate enjoys strong sales and healthy profit from its digital camera operations, its loss-making TV and video game businesses had until recently been major drags on its earnings.

But it has seen sales of its PlayStation 3 game console grow sharply after a price cut earlier last year. The video game business will post its first operating profit in four quarters in the October-December period, the Nikkei said.

The maker of Bravia brand flat TVs has also benefited from strong sales of LCD TVs, and payroll cuts and the consolidation of facilities have helped that business return to the break-even level on an operating basis, the Nikkei said.

Sony shares were up 4.4 percent at 3,070 yen, outperforming the Tokyo stock market's electrical machinery index .IELEC.T, which gained 2.5 percent.

A Sony spokeswoman declined to comment on the report. The company is set to announce its third quarter results on Feb. 4.

Source

Zipper: 'We'll Be Adding Additional Servers To Accomodate The European Launch'


Zipper writes:

" Hey guys,
In anticipation of the throng of new gamers coming in tomorrow morning we'll be adding additional servers to accomodate the European launch.

What this means is that there will be a short downtime sometime during our scheduled maintainence window of 2am - 4am Pacific on Friday morning.

We will message you in-game when this is about happen. Just a head's up".

Source

Sony Officially Announces PS3 GTA: Episodes From Liberty City


Grand Theft Auto: Episodes from Liberty City is now coming to the PC and PS3.

The compilation includes the two downloadable episodes from Grand Theft Auto IV: The Lost and Damned and The Ballad of Gay Tony, both of which were previously thought to be exclusive to the Xbox 360.

Grand Theft Auto: Episodes from Liberty City can be downloaded on Windows Live(PC) and Playstation Network(PS3) on March 30th.

BioWare Working On New PS3 Projects


BioWare co-founder Dr. Ray Muzyka has told NowGamer that the developer is working on unannounced titles for the PlayStation 3

Asked whether the studios experience with the PS3 on Dragon Age could accelerate the chances of Mass Effect appearing on the console Muzyka told us: "All we’ve ever said when we’ve been asked about Mass Effect, is that we’ve launched it on 360 and PC. But PS3 for Dragon Age was exceptionally fun to do, and I can tell you we’re working on more unannounced PS3 projects right now"

“We're working on more unannounced PS3 projects right now”

And despite the issues with the PS3 version of Dragon Age, the studio enjoy working on Sony's machine.

"For Dragon Age it was interesting – even though we have more experience as a studio working on 360, the typical assessment was that most of the review scores were a little bit higher on PS3, said Muzyka".

The PS3 seems to be favourite among many Dragon Age fans. It represents advantages over 360, and 360 represents advantages over PS3 in some ways. We obviously have a great amount of affection for 360 and we’re going to continue to develop for on that.

Source

Tuesday, January 19, 2010

More Video Streaming Options Coming To PS3

As if the PS3 wasn't already a multimedia powerhouse for entertainment, intent on making you want to rip every other appliance out from under your telly.

In a recent interview with Stan Glasgow, Sony President of Electronics in the US has revealed there will be more video streaming services coming to the console soon.

Although no real details are known about it at the moment, Glasgow did confirm that the PS3 will get support for the BRAVIA Internet Video Link service in the near future.

There’s no indication if this will or won’t make its way beyond the US border but we can always hope.

More streaming video services would definitely be welcome on the PS3

Source

Sony Shows Off 3D LittleBigPlanet


Sony has revealed a stereoscopic 3D version of hit PS3 game LittleBigPlanet .

A video demonstration was shown at MotorStorm developer Evolution Studios yesterday, along with a range of other developmental demos. Attendees enjoyed two playable samplers in the form of the magnificent Super Stardust HD and a 3D demo of Motorstorm: Pacific Rift.

LittleBigPlanet and Gran Turismo 5 were the pick of the non-playable demos, according to Eurogamer technoblacksmith Rich Leadbetter. "The stereoscopic 3D has afforded the parallax scrolling landscapes a phenomenal sense of depth," he said.

"In the original LittleBigPlanet there can be an element of confusion about which of the game's platforms 'live' on which of the three planes of depth. Stereoscopic 3D puts an end to that, ensuring each of the parallax elements occupies its own distinct area within the 3D space". This, reckons Leadbetter, is a cool example of how the move to 3D technology does represent genuine gameplay advantages.

Another eye-catching part of the demo was the starting sequence, which showed Sackboy change from 2D to 3D as he put on his own 3D glasses.

Sony refuses to be drawn on exact games that will be released with its forthcoming range of 3DTVs, and won't commit to a timeline either. However, the screens themselves along with two PS3 system updates (one for 3D movies, the other for games) have been given tentative summer release dates.

Source

VidZone: "Just As Successful As Spotify"


London team behind increasingly popular music service say streaming app attracts thousands of new users

Over two million PS3 owners have downloaded the music streaming app VidZone.

And the team behind the service say they are helping to attract thousands of new users to the platform – even giving comparable services like Spotify a run for their money.

More than two million users have signed up for the free service, watching 200 million videos in just six months – the London-based creators say this makes VidZone the biggest dedicated music video streaming app in the world.

Built via a collaboration with SCEE, VidZone offers content from thousands of independent record labels and many of the major ones.

VidZone’s CEO Adrian Workman told MCV: “In any industry, those numbers are phenomenal – it’s a significant milestone. VidZone continues to surge on PS3 and is an incredibly well-received consumer proposition.

Source

Rumour – PS3 Motion Controller Is Called Arc


VG247 has it on good authority that Sony has named its PS3 Motion Controller “Arc”.

The information comes from a concrete source speaking under conditions of strict anonymity.

Sony has never said what the wand-based system is to be called, admitting only that is used to be called Gem, a past internal codename inadvertently outed by EA CEO John Riccittiello at the UBS Global Media and Communications Conference last month.

The company is now saying its Motion Controller – the official name thus far – will release “this year”: global boss Kaz Hirai had previously claimed it would be out this March.

The Motion Controller consists of one or two wand devices, each topped with a trackable ball. It works with PSEye.

We saw PlayStation’s tech guys running the system at Develop last year; get the news from that here.

VG247 contacted Sony for comment.

Update – SCEE: "We don’t comment on rumour or speculation".

Source

Monday, January 18, 2010

God Of War III Dev Wants 3D Patch


In an exclusive interview with NowGamer, God of War III game director, Stig Asmussen, has confirmed that Kratos could be headed for the stereoscopic treatment.

Here's a snip:

"I know that it is something, having talked to one of our engineers, that we could do," Asmussen told NowGamer. "We don't have one of those 3D TVs so we wouldn't be able to see what it looked like if we're able to do it, and I'm sure that it would require a little bit of ramp up to do it, but from my understanding it's not incredibly complicated".

Source

Nolan North Spills On Uncharted 3


Acording to IGN.com Nolan North has apparently revealed he's to reprise his role as Nathan Drake this year, suggesting that Uncharted 3 will be in production this year.

North has fast become the voice of videogames, lending his talents to Halo 3: ODST, Assassin's Creed 2 and Shadow Complex in 2009 alone. 2010 looks set to be an equally busy year for North, with the actor telling GamePro that he's working on the sequel to Assassin's Creed 2 – which has already been acknowledged by Ubisoft – as well as a sequel to Uncharted 2 and "a couple of other big premiers that are still unannounced".

A third entry in the Uncharted series would come as no surprise given the success enjoyed by the games to date, with Uncharted 2: Among Thieves being crowned IGN's Game of the Year 2009. IGN even made a little video to celebrate the fact. If voice work is commencing on the game this year we could be seeing it sooner than expected.

Source

Sony Expands PlayStation Into Vietnam


Sony Computer Entertainment Asia (SCE Asia) today announced that the company has initiated its PlayStation business in Socialist Republic of Vietnam on 16th January, 2010, making the world’s popular computer entertainment systems and services available to the PlayStation fans and consumers in the country. Vietnam will be the 8th country and region in the SCE Asia territories.

Along with the initiation of the PlayStation business in Vietnam, SCE Asia will introduce to the market, PlayStation 3 with a 120GB HDD, PlayStation 2, the world’s most selling computer entertainment system and the PSP handheld entertainment system. The PS3, PlayStation 2 and PSP system has become available in stores from 16th January, 2010, at the very attractive suggested retail prices of Vietnamese Dong 9,990,000 ($540), VND 4,490,000 ($243) and VND 5,990,000 ($324) respectively (including tax).

The PS3 system (CECH-2006A) features a new meticulous design with textured surface finish, giving an all new impression and a casual look. The PSP-3006 will be available in Piano Black and Pearl White.

Along with a vast line-up of attractive and exciting entertainment content with the PS3, PlayStation 2 and PSP, SCE Asia will continue to further expand the PlayStation platforms and create a new world of computer entertainment in Asian countries and regions.

Source

Worlds First 'Heavy Rain' Review Is In.


Offical PlayStation Magazine got the world’s first review of Heavy Rain this month, giving the Quantic PS3 exclusive 9/10.

Here’s a snip:

"Certainly there’s nothing quite like it on PS3, or indeed any other system. Put gaming conventions aside, go in with no expectations other than this is something new and massively good-looking, and you’ll be rewarded with a unique experience that lurches between genius and madness, manages to be genuinely emotional, and that you’ll be bursting to talk about with your friends".

Awesome, awesome, awesome.

The game is released on February 23 in the US, and February 26 in the UK.

Source

Saturday, January 16, 2010

The Porn Industry Is Going All 3D On Us As Well


So Sony's big 3D vision is being shared by another new industry - the porn business.

One firm has developed a huge 3D package for porn lovers and it's apparently set to be the next big thing.

No pun intended.

Visitors to the Las Vegas show flocked to the hi-tech stall to don the 3D "active shutter glasses" to try out the virtual films.

The firm's 3D package consists of a 60-inch (152-centimeter) 3D TV, a compact computer server, and shutter glasses that sync with the screen to trick eyes into viewing in 3D.

The Bad Girls system is priced at £2,000 and a subscription to the online video library costs £10 a month.

source

PopCap Games: To Donate 100% Of Revenue Made From PopCap.com To Haiti


Team up with PopCap to help people in need – just by buying a PopCap® game! On Saturday, January 16th, PopCap will donate everything you spend on PopCap.com to help the earthquake recovery efforts in Haiti.

All you have to do is make any purchase at PopCap.com, and we'll send the proceeds to Partners in Health – one of many great organizations that are working hard to help those in need.

This is just one way you and PopCap can show how much we care. Team up with us today – and thanks for making the world a better place!

Source

Quantum Theory - First Gameplay Footage

Aliens vs Predator ' Kill Moves' Trailer

Bioshock 2 TV Trailer

Split Second Gameplay Video

PS3 Firmware v3.15 Becomes Mandatory

PS3 Firmware v3.15 which was released back in December has now become a MANDATORY install for PS3 owners.

The firmware boasts increased stability as well as a minis emulator for the PS3.

Friday, January 15, 2010

Final Fantasy XIII English Trailer - My Hands

Toyota FT-86G Concept Gran Turismo 5 Trailer

Sony Releases Top 10 PlayStation Store Downloads For 2009


Today, Sony has released a list of the top 10 premium downloads from the PlayStation Store for 2009. The map packs for Call of Duty: World at War were the most popular downloads on PSN in 2009 and Battlefield 1943 claims the award for top PSN game of the year:

1. Call of Duty: World at War Map Pack 1


2. Call of Duty: World at War Map Pack 2


3. Call of Duty: World at War Map Pack 3


4. FIFA 09 Gold Pack


5. Final Fantasy VII (PS3/PSP)


6. Battlefield 1943


7. Fat Princess


8. MARVEL VS CAPCOM 2


9. Flower


10. Mortal Kombat II

1/8 Of All iPlayer Usage Came From Wii & PS3 In December


Sir Terry Wogan's grand finale as he bowed out of his breakfast show and Top Gear's Bolivia special have helped BBC iPlayer smash new records.

The on-demand service received a total of 115 million requests for TV and radio shows in December and created a new record for the number of requests in a month.

The BBC said the last two weeks of December also saw a massive increase in people accessing shows through games consoles. One in eight of all TV requests were coming from a Nintendo Wii or Sony PS3 console - up 74% since November 2009.

The final Wake Up To Wogan on BBC Radio 2 helped make the week beginning December 14 a record week for radio requests on iPlayer. Figures showed that there were 246,000 requests to hear the 'Togmeister' saying farewell, more than for any other radio show in December, with 7.7 million radio requests received in total for that week.

Erik Huggers, director of Future Media and Technology, said: "Breaking the 100 million barrier is a great way to kick off 2010 and these figures show that by offering simple and varied access to BBC iPlayer people are really finding it easy to catch up with their favourite programmes at a time that suits them".

Top Gear's Bolivia special, which originally aired on BBC2, was the most popular iPlayer TV show over Christmas, receiving more than a million requests.

Lumped together, parts one and two of BBC1's Doctor Who: The End of Time, which saw David Tennant's tear-jerking exit from the show, pulled in more than 1.3 million requests.

The week of December 28 saw 17.3 million requests come in for TV alone, creating a new record for television programme requests in a week. Day two of the England v South Africa test match was the most popular radio programme over Christmas, with 224,800 requests, followed by Tennant's appearance on Desert Island Discs, which received 77,100.

US God Of War 3 Box Art Revealed


Looks like the box art for one of 2010's biggest releases is out, going by the ESRB rating it looks like this should end up on the US store shelves this march.

Thursday, January 14, 2010

Split/Second Release Date Revealed




Disney Interactive Studios has today revealed the release date for their forthcoming racing title, Split/Second. Currently in development at Black Rock Studio, the team behind 2008’s well respected PURE, Split/Second will be available on both PlayStation 3 and Xbox 360 simultaneously.

You have made the cut to join a group of elite drivers chosen to participate in the global broadcast event known as Split/Second. Racing through a city created specifically for destruction, your goal is to become the season champ where fame, fortune and glory await. But first, you must survive a gruelling 24-episode season of races in a variety of explosive locations to crush the competition and become the champion. When speed is not enough, the city is your weapon.

Players in Split/Second don’t just collide with other vehicles to knock them from the track, but can also trigger devastating events and epic Hollywood-style explosions to take out your opponents and drastically alter the dynamics of the race. Being fast is not enough as players must use strategy and pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes.



Split/Second, developed by Black Rock Studio, is set to launch across Europe on March 26th 2010, courtesy of Disney Interactive Studios.


Yamauchi: GT5 To Use 80% Of PS3’s Power


Polyphony Digital’s Kazunori Yamauchi has estimated in an interview with Venturebeat that Gran Turismo 5 will use "80%" of PS3’s processing power.

Asked how much of the system’s capability the racer will use compared to Uncharted 2 .
Yamauchi replied:
"It is about the same for the PS3, about 80 percent of the processing power".
"The PS3 hardware has a very high peak performance. The better you manipulate it, the better it performs".

Yesterday, Sony delayed Gran Turismo 5, but only for Japan’s release in March.

There is no date yet for the US or Europe: something SCEE will be announcing "in due course".

It was announced earlier this week that the GT Time Trial demo, seen as a taster for the full game, was downloaded over 1 million times since its launch in December last year.

Tuesday, January 12, 2010

Sony Working On New Disc Format, Possibly For PS4


In a recent interview with Play3, Sony’s Senior VP of Product Development, Shuhei Yoshida said that the PlayStation 4 will use optical storage discs like Blu-Ray for blockbuster games. This was surprising considering Sony’s digital push with UMD-less PSPgo, and the trend the gaming industry has shown toward digital distribution.

So if the PS4 is to feature an optical disc drive, what will the storage format be? Will we see yet another Blu-Ray equipped console? Or will Sony usher in a new technology much like the PS2 did with DVD and the PS3 did with Blu-Ray? We may have the answer after the jump…

Considering Sony’s track record of innovation and “future proofing” their consoles, it’s hard to believe that Sony will yet again equip their console with a Blu-Ray drive. Blu-Ray is what’s hot currently, and while games still aren’t quite filling Blu-Ray discs’ maximum storage capacity, the format is clearly the “present” and not the “future”. To fully “future proof” the PS4 to withstand the standard PlayStation 10-year lifecycle, Sony is going to need to go above and beyond Blu-Ray.

Sony, not-to-be outdone by anyone, is rumored to be working on a successor to Blu-Ray. According to an article in the current issue of GameInformer magazine (Dead Space Cover; Issue 201) Sony is hard at work on “the next jump”, a disc similar to the previously announced Holographic Versatile Disc. The disc is said to have a capacity of 6TB (terabytes) or 6,000GB (gigabytes), more than enough to support 1080p HD video, 3D imagery, uncompressed loseless HD audio, along with any other AV codec you could throw at it. On top of all that storage, the format can use the massive amount of available space to implicate extra security measures, a major positive when pitching the format to game developers (and movie studios) who don’t want their games pirated.

It’s difficult enough looking into the future to predict such a need, even more so now with digital distribution becoming more and more prevalent. Sony has done it in the past with Blu-Ray and with the help of the PlayStation 3, made the format an everyday, household name. While Blu-Ray is here to stay and certainly has plenty of life left in it, so does the PlayStation 3. When the time arrives for the PlayStation 4 to be released, there could be a need for such a massive capacity storage medium. If Sony sees a need for such a format in the future, they’d likely look to the PlayStation 4 to replicate the success the PS3 had in ushering in Blu-Ray.

Do you see a need for such a technology? Do you think the Sony would take the risk again with another new format debuting on a PlayStation console? Or have they learned a lesson from the PS3’s launch price and initial reception?

Monday, January 11, 2010

Super Stardust 3D: 720p,120fps Confirmed

Last Saturday, Digital Foundry over at eurogamer.net , they took a look at the 3D gaming potential soon to be unlocked by a new system upgrade for the PlayStation 3. We talked about what was out there already, discussed Ubisoft's Avatar and the performance levels of current 3D titles, and suggested that Sony was planning something more technologically advanced than what we've seen in the current implementations of 3D games - something that justified the upcoming firmware upgrade.

Our theory? It made sense that the PS3 upgrade would facilitate support for the new 3D protocols in the HDMI 1.4 standard, specifically the provision for full resolution 3D - basically a double-height, or double-width framebuffer. Thanks to an assist from SCEE, Digital Foundry had the chance to pose a few questions to the Housemarque Super Stardust HD tech team: engine lead Seppo Halonen and creative director Harri Tikkanen.

The answers are hugely enlightening, revealing that Sony's stereoscopic 3D system is indeed based on the notion of full 720p resolution, unlike the current 3D games released to date. This is hugely significant, confirming that the new version of Super Stardust HD is effectively running at a native resolution of full 720p at a staggering 120 frames per second (60 for each eye). We're talking about something not just based on low-resolution buffers as in Invincible Tiger and Avatar, but something new, exciting and a whole lot more challenging to achieve: a true technical leap, and a definite unique selling point for the Sony platform.

Digital Foundry: Can you give us some idea of the re-engineering you had to do to Super Stardust HD in order to support 3D?

Seppo Halonen: For the first thing, we took SSHD and made it use the current revision of our game engine with over a year of additional development. As the engine is highly modular it was mainly a matter of adding stereoscopic cameras and configuring the engine to render everything twice. That was of course just the beginning: after that we had to optimise a lot, as we now had 8.3ms instead of 16.7ms to render a frame. Luckily we had 50 per cent of the SPU power left, so we tapped into that. The current version of the game heavily pre-processes the data that goes to RSX to make sure it can chew through it as quickly as possible.

Digital Foundry: What's the general principle behind your interpretation of 3D? Two lower-resolution frames incorporated into the PS3's 60Hz playback, or something more advanced? Is there support for 1080p?

Seppo Halonen: We render two full-resolution 720p frames with identical content compared to standard mode. Doubling the rendering is quite a challenge in itself to begin with, and we are happy with current 720p 60FPS stereo mode.

Digital Foundry: What are the main challenges of stereoscopic 3D - are you bound by pixel shaders, vertex shaders, drawcalls?

Seppo Halonen: It depends entirely on the game, and even different parts of a game are going to be bound by different things. For SSHD it was mainly drawcalls and polygons - we have lots of objects with lots of polygons and massive particle effects. I solved the issue by moving vertex processing from GPU to SPU and merging as many objects as possible to one drawcall. Previously every asteroid chunk and every enemy was in a separate drawcall; in the stereo version they go out in a few fell swoops.

Digital Foundry: Is support for 3D going to be a consideration for all your future PS3 games?

Harri Tikkanen: Some games lend themselves better to 3D than others, so we will make the decision on a game by game basis.

Want to know more about the origins of Housemarque's Super Stardust HD? Check out the Digital Foundry tech retrospective for an in-depth account on the development of what remains one of the best shooters of the current console generation.

Source

SCEE Confirms £110 Pricetag For GoW III Ultimate Trilogy Edition In UK


SCEE’s confirmed to today that the God of War III Ultimate Trilogy Edition will set you back £110 when it releases in March.

The package, which consists of the God of War Collection and GoW III itself as well as some other special bits like soundtracks and exclusive DLC.

Thursday, January 07, 2010

Sony Shows Off Super Stardust HD In 3D


PlayStation 3 will receive a firmware update to display 3D movies and video games.

Avatar: The Game is one of the first 3D-enabled games to arrive at retail, but it won't be the last and it's possible that publishers could release patches to add 3D to already released games.

Like, for example, Super Stardust HD.

Sony briefly showed a clip of Super Stardust HD, the popular PlayStation Network downloadable twin-stick shooter, in 3D during their CES 2010 press conference. It appeared to be playable on the CES show floor too, along with Gran Turimo 5 and Avatar: The Game.

PlayStation 3 Sells 3.8 Million Units Wordwide In December


On the heels of its CES 2010 keynote speech, Sony released a press release declaring worldwide sales “exceeding 3.8 million” of the PlayStation 3 during the 2009 holiday season.

According to the company, “during the five weeks following the last week of November 2009″ , the console sold more than during any previous holiday season and had a 76% increase over 2008 numbers.

PS3 VidZone Downloads Pass 2 Million

VidZone is currently celebrating the fact that its PS3 client has been downloaded over two MILLION times. Personally, we absolutely love the service and think its a great coup for the PS3.

Hit music video streaming service VidZone has seen its PS3 client downloaded over 2m times, VidZone Digital Media has confirmed.

In addition, the service has now delivered over 200m videos to its many users spread across 18 countries .Throughout 2009 VidZone snared some high-profile video exclusives from the likes of U2, The Prodigy and Groove Amada.

Wednesday, January 06, 2010

Sony Increasing The Storage Capacity Of Blu-Ray Discs


Sony and Panasonic have announced plans to increase the capacity of Blu-Ray discs (such as those used by PS3 games) from 25GB to 33.4GB. Hideo Kojima will be so pleased!

According to a report from Nikkei, the increase comes courtesy of some new ways to evaluate content on the disc. Or, in more technical terms, is thanks to new partial response maximum likelihood (PRML) signal processing, which "assumes inter-symbol interference, which makes it difficult to base optical disc quality evaluation on jitter, as is widely done now for Blu-ray and many other optical discs".

Now, there's good news, and there's good news. Good news first: this advance will be compatible with all existing Blu-Ray players, as all that's required is a firmware update. So the technology will find its way to PS3 games soon enough.

And the good news? The increase applies to all layers of the disc. So as soon as dual-layered Blu-Ray discs start becoming common, you'll be able to fit 66.8GB of data on a disc.

Say Hello To Snowy Sackboy..........

The sackboy upgrades to snow!

Just as adorable as ever, but unfortunately, much more terminal.

TheMethod of the Offiical PlayStation forums shared his homemade snowy Sackboy.


And since the PS forums is still in the spirit of giving, TheMethod will be receiving a copy of Ratchet & Clank: A Crank in Time and a MotorStorm t-shirt from the forums' Community Team Leader.

Pirates Claim PS3 Hack Success


Hackers claim to have found way to play copied software on Sony’s previously impervious console.

With piracy rife in the Wii, Xbox 360, DS and PSP markets, the PS3 has to date proved the only current-gen machine to successfully fend off the hackers – but it seems that things could be about to change.

According to reports on Maxconsole, a lengthy and convoluted workaround has been discovered that allows users to play pirated copies of Killzone 2, PES 2008 and Burnout Paradise.

Users are also required to have an older PS3 (i.e. not a ‘Slim’ machine) onto which third party OS software can be installed as well as copies of Windows XP, the original MotorStorm and a host of piracy-related DVD software.

The exploit, however, has been met with widespread scepticism amongst many in the hacker community, not least because of the extreme cost and effort needed to implement it.

Even if the hack is real, any detrimental effects are likely to be minimal for now. The fear, however, is that this method could be the start of full-fledged hacking of Sony’s console.

This Is It, The Michael Jackson PS3 Bundle Coming To Japan

No, your eyes do not deceive you.

There is a Michael Jackson PS3 bundle, and it’s coming to Japan on January 27th.

The pack will contain a 120Gb PS3, a DualShock 3 controller, power cable, AV cable, USB lead and a copy of the documentary 'This Is It' on Blu-ray.

It will go on sale for ¥33,500.

Here's To A Great 2010 Gaming Year




Thursday, December 17, 2009

Final 3-D Blu-ray Specification Announced


The Blu-ray Disc Association (BDA) today announced the finalization and release of the “Blu-ray 3D™” specification. It leverages the technical advantages of the BD format to deliver “unmatched picture quality” as well as uniformity and compatibility across the full range of Blu-ray 3D products, both hardware and software. The specification is also designed to allow the PS3 to play back Blu-ray 3D content in 3-D.


Notably, the specification allows every player and movie supporting it to deliver full HD 1080p resolution to each eye. Moreover, the specification is display agnostic, meaning that Blu-ray 3D products will deliver the 3-D image to any compatible 3-D display, regardless of whether that display uses LCD, plasma or other technology and regardless of what 3-D technology the display uses to deliver the image to the viewer's eyes.

Regarding compatibility, the specification supports playback of 2-D discs in forthcoming 3-D players and can enable 2-D playback of Blu-ray 3D discs on the installed base of Blu-ray Disc players currently in homes around the world.

The Blu-ray 3D specification calls for encoding 3-D video using the Multiview Video Coding (MVC) codec, an extension to the ITU-T H.264 Advanced Video Coding (AVC) codec currently supported by all Blu-ray Disc players. MPEG4-MVC compresses both left and right eye views with a typical 50% overhead compared to equivalent 2-D content, and can provide full 1080p resolution backward compatibility with current 2-D Blu-ray Disc players. The specification also incorporates enhanced graphic features for 3-D. These features provide a new experience for users, enabling navigation using 3-D graphic menus and displaying 3-D subtitles positioned in 3-D video.

The completed specification will be available shortly and provides individual manufacturers and content providers with the technical information and guidelines necessary to develop, announce and bring products to market pursuant to their own internal planning cycles and timetables.

“Throughout this year, movie goers have shown an overwhelming preference for 3-D when presented with the option to see a theatrical release in either 3-D or 2-D,” said Victor Matsuda, chairman, BDA Global Promotions Committee. “We believe this demand for 3-D content will carry over into the home now that we have, in Blu-ray Disc, a medium that can deliver a quality Full HD 3-D experience to the living room.”

“From a technological perspective, it is simply the best available platform for bringing 3D into the home,” said Benn Carr, chairman, BDA 3D Task Force. “The disc capacity and bit rates Blu-ray Disc provides enable us to deliver 3D in Full HD 1080p high definition resolution.”

“In 2009 we saw Blu-ray firmly establish itself as the most rapidly adopted packaged media format ever introduced,” said Matsuda. “We think the broad and rapid acceptance Blu-ray Disc already enjoys with consumers will be a factor in accelerating the uptake of 3-D in the home. In the meantime, existing players and libraries can continue to be fully enjoyed as consumers consider extending into 3-D home entertainment.”

A note on spelling

Earlier this year, the blu-ray.com team unanimously decided to use the spelling "3-D", with a hyphen, for everything related to stereoscopic images, and "3D", without a hyphen, for three-dimensional graphics and animation. We shall continue to do so, except when citing the name of the “Blu-ray 3D” specification, which doesn't use the hyphen.

Final Fantasy XIII : Lightning Edition - PS3 Unboxing

Looks awesome.:D

Thursday, December 10, 2009

PS3 Firmware 3.15 Full Change List; Now Live

As mentioned in an early post, a firmware update (3.15) was coming to fix some issues that had arisen after the 3.10 firmware update. Along with these minor fixes come a few new features such as the ability to play PSP minis on the PS3.

Check out the full firmware update details:


Bluetooth sync issues fixed


Trophy syncing issue resolved


PSP Minis now playable on the PS3 (starting December 17th all PSP minis will be playable on the PS3, for now you must go to your download list and re-download any previously purchased PSP minis for them to function on the PS3)

XBM Icon Added – Minis Save Data Icon


LAN Data Transfer Utility


1. Turn both the current PS3 (A) and new PS3 (B) on and connect them with a LAN cable; PS3 (A) should be connected to the TV. Please note, firmware (v3.15) must be installed on both systems.

2. On the XMB of PS3 (A), scroll to the Settings category and select [System Settings] and then [Data Transfer Utility]

3. Follow the instructions on-screen and transfer data

4. After transferring the data, follow the instructions on-screen, and then connect PS3 (B) to the TV to view the XMB

5. If content that was downloaded from PlayStation Store, was transferred as part of this operation, you must activate PS3 (B) before you can use the data. Log in to the PS3 system as the user who owns the content, and then select (PlayStation Network) > (Account Management) > (System Activation) to activate the system.

Wednesday, December 09, 2009

PS3 System Software Update 3.15 Announced

The next system software update for PS3 was anounced yesterday, and will be available very soon. Update 3.15 is an optional update and has two key features which are explained below –

‘minis’ come to PS3:




Minis launched for PSP back in October but from the 17th December you will be able to enjoy these bite size games on your PS3 as well as your PSP. This firmware update allows the minis emulator to work on PS3 and we are working on getting the majority of the current minis ready for the PS3 from the 17th December.

Check out great titles like ‘Blast off’ (8.5/10 – IGN), ‘Fieldrunners’, “a wonderfully crafted casual nugget” (8/10 – Eurogamer) or ‘Kahoots’, “a must-buy” (8/10 – Videogamer).
If you buy a minis game from the 17th it will work on both platforms so if you have a PS3 and a PSP you will only need to buy it once and it will be available to download to your PS3 and your PSP.

If you have already bought a mini for PSP and want to get it on your PS3 as well, just go to your download list in the Store and download it again for free. The game will then work on your PS3 as well.

PS3 Data Transfer:




This feature enables you to transfer all of your saved data from one PS3 to another. So if you decide to get a new PS3 you can make sure you don’t loose any of your existing content. Content such as games, game save data, and videos downloaded from PlayStation Network can be transferred to the new PS3 system and deleted from the current PS3. Other content, including personal media files (photos, music, videos), can be copied onto the new PS3 and remain on the current PS3 system.


Source

24k Gold PS3 Not Over $9000


A few weeks ago, computer Choppers teased us with an image of the shell of it’s 24k Gold PS3. At that time nothing was known except that it was a PS3 Slim dipped in 24k gold. Today, Computer Choppers has released it’s 24k Gold PS3 to the world and been kind enough to supply us with some information.

The 24k gold PS3’s are now available and can be ordered like any of their other products. Units start at $4,999, come with 2 24k gold controllers, and a 1 year warranty(just in case). Customers who purchase one of these can get custom logos in chrome, black chrome, 24kt gold, white gold, rose gold, or platinum.

If customers would like to take things a step further and make theirs a little more unique, they will be allowed to create a PS3 logo with diamonds or almost any exotic material. No word on how much extra that will cost you, but I’m sure it will.

There is a “jeweled” limited edition PS3 on the way for those seeking something more extravagant and limited. Computer Choppers told us, “The limited edition model will be released in the coming weeks, unfortunately not in time for the Christmas holiday.” By limited there will only be a few of these “jeweled” PS3s made.

We believe these will be the five 24k Gold & Diamonds PS3 Slims we were told about a few weeks back. We’ll let you know when those come around. Those will probably be a bit more pricey, but for those who can’t afford those, the $5000 model is perfect for you!

Sony's Plans To Win The Console War

Ever since the start of this current generation of consoles, Sony has been playing catch up to Nintendo, and to a lesser degree, Microsoft. Whether it was due to launching a year after the Xbox 360, or retailing at a more expensive price point than the Wii, the PlayStation 3 struggled in its infancy. But, ever since the price drop and the introduction of the PS3 Slim, the brand appears on strong legs, and Sony says it is poised to have a significant 2010.

Yesterday PSU had a chance to speak with John Koller, director of hardware marketing at Sony Computer Entertainment America, about Sony’s momentum leading into the holidays. When asked about catching up to its competitors, Koller said, “We are making every effort to do so.”

“We know our heritage, we have the PlayStation and PlayStation 2, and we’re a company of strong sales,” he said. “We really enjoy providing consumers with what they ask for. There’s tremendous value in the PS3 and going into next year, we have so much wind at our back. Consumers are still going to be heavily demanding our product in 2010.”

In 2010, Sony will introduce its motion controller, a concept that Koller describes as “the holy grail of gaming, placing people in the game.” The PlayStation version will be more precise and fun than any other product on the market, he said. If Sony’s motion controller appears to rip off the Wii’s technology, it’s important to note that Sony has been developing its motion control technology for many years.

Beyond the new motion controller, Sony has a stellar list of games launching for the PS3 in 2010. We already know about God of War III, MAG, Heavy Rain, and ModNation Racers, but Koller says Sony has some big tricks up its sleeves in the software department, both first and third party titles. We’ll have to wait for more details, but it sounds like 2010 is going to be a huge year for Sony as it builds off the momentum from the past few months.

PSU will have more of the interview with Sony shortly, along with a look at a time that we believe is Sony’s new golden age.

Source

PS3 Central: Top 10 PS3 Exclusives As Of The End Of 2009

Sony really strengthened their development core during the past few years since the launch of the Playstation 3. In addition to some exceptional efforts from third-party studios as well, the exclusive lineup for the Playstation 3 is top notch. So which games are the best of the crop? Here are the PS3 Central Top 10 Playstation 3 exclusives as of the end of 2009.

Check em out.

10. EyePet(Solus) - £19.97, EyePet Bundle - £29.97

This cute little game lets you raise 3D virtual pets with the power of the PS3. Using PlayStation Eye, you can interact with your pet through gestures in realtime. Existing in Augmented Reality, your EyePet will be fully aware of people in the room and will interact with you and your friends in realtime -- it will even recognize items in your room and attempt to play with them! You can play with your EyePet (including tickling, playing chase games and teasing it to jump around,) customize its look and outfit, and even draw toys for it to play with!

Bundled with this release of EyePet is the PlayStation Eye camera, allowing gamers to hook up and instantly become friends with their EyePet companion.

9. Uncharted: Drakes Fortune - £22.97

A 400-year-old clue in the coffin of Sir Francis Drake sets a modern-day fortune hunter on an exploration for the fabled treasure of El Dorado, leading to the discovery of a forgotten island in the middle of the Pacific Ocean. The search turns deadly when Nathan Drake becomes stranded on the island and hunted by mercenaries. Outnumbered and outgunned, Drake and his companions must fight to survive as they begin to unravel the terrible secrets hidden on the Island.

Taking full advantage of the power of PS3, Uncharted: Drake’s Fortune is developed using proprietary technology that promises to impress players with incredibly realistic characters and lifelike environments. Building on its legacy of extraordinary storytelling, developer Naughty Dog has created an elaborate plot that will have players guessing at every turn. Uncharted: Drake's Fortune, brings players into a world ripe with realism and unexpected juxtapositions.

8. Valkyria Chronicles - £27.97

Originally developed for the Xbox 360, Valkyria Chronicles features a unique mix of genres: third-person shooter, strategy and role-playing. As a result, the gameplay feels fresh and original. With beautiful graphics and an engrossing story to boot, Valkyria Chronicles is one of the best exclusive games on the system so far.

7. Metal Gear Solid 4: Guns of the Patriots - £24.97

No Playstation 3 exclusive was more anticipated than Metal Gear Sold 4: Guns Of The Patriots. The final saga for Solid Snake easily lives up to the tremendous hype with an unforgettable cinematic experience that streamlines the classic stealth gameplay from the long-running series. Not to mention that the much underrated Metal Gear Online provides plenty of fun long after you finish the epic story.

6. LittleBigPlanet - £22.97

LittleBigPlanet pretty much has everything you want for an exclusive game: outstanding graphics, fun online multiplayer and an instantly recognizable protagonist in Sackboy. The 2D physics-based platformer also pushes new grounds with the ability to create and share user-create levels over the Playstation Network. Moreover, it is constantly evolving thanks to constant updates that adds new features in addition to the endless streams of levels.

5. inFamous - £22.97

What would you do if you could channel millions of volts through your fingertips? Take to the streets and try to right the world's wrongs? Create pandemonium with your newfound abilities, dealing out death and destruction with the flick of a wrist? Or simply kick back on the sofa and impress your mates as you flick through the digi-box without the aid of a remote control? That's the predicament at the centre of Sucker Punch's inFamous, an open world game with a superhero lilt that's easily one of the finest PlayStation 3 exclusives to date.

4. God Of War Collection(US Import) - £39.97

Perhaps more than any of its franchises, God of War stands out as the most looked-upon series in Sony's library of fantastic titles as even people who don't own a PlayStation system take a look at what Kratos is up to every time new info hits. While we still have some four months to go until we can get our hands on God of War III, the wait is being made a little bit easier with the release of the God Of War Collection.

3. Gran Turimo 5: Prologue - £22.97


Gran Turismo 5 Prologue has most everything you've loved about the GT franchise in the past, though with some notable improvements and additions while simultaneously on a smaller scale. The AI is much improved, the online, while basic, works really well, and the series (or really any other racing game in existence) has never been more realistic nor arguably fun to drive (with Burnout being its only "fun" competition).

Prologue is not necessarily a game for someone who wasn't quite into Gran Turismo in the past and is thinking of giving it another go (that'll be the full GT5 release next year), but it's definitely a worthy pickup for fans of the franchise.

2. Killzone 2 - £22.97

No one could have suspected that the sequel to 2004's Killzone would be this good. Killzone 2 is a tremendous package, offering an exciting campaign and terrific competitive online play, neither of which create new paradigms for first-person shooters, but rather set new standards in subtle but significant ways. From groundbreaking visuals to well-crafted multiplayer maps, most of Killzone 2's individual elements stand out in a crowded genre, making its meager attempts at storytelling easy to ignore. PlayStation 3 owners looking for a shooter to keep them busy for the rest of 2009 and beyond need look no further: The fierce action will keep you glued to your television screen for some time to come.

1. Uncharted 2: Among Thieves - £39.97

As great as Uncharted: Drake's Fortune was, the sequel absolutely blows it out of the water. Uncharted 2: Among Thieves features a far more epic and better paced single-player campaign. Moreover, you have plenty of cooperative and competitive online multiplayer modes to plow through as well. Add in the fact that Uncharted 2: Among Thieves is by far the best-looking game on the system and you have yourself one of the best exclusive titles on the Playstation 3 as of the end of 2009.

Honorable mentions:

MotorStorm: Pacific Rift
Ratchet & Clank Future: A Crack In Time
Ratchet & Clank Future: Tools of Destruction
Resistance: Fall of Man
Resistance 2

Most of the above games can be purchased from Bits & Bytes, our ebid store.

To browse store: sign up to ebid(which is free).

Feel free to post your own Top 10 PS3 Exclusives so Far.

Tuesday, September 08, 2009

Firmware 3.00 Q&A

Posted on 8 September by Mark Bowles - PS3 Brand Manager:

Many of you have been asking why we haven’t responded to your complaints about last week’s 3.0 update until now. Sorry it’s taken us a while to get back to you – this is obviously an emotive subject and there have been a lot of issues raised surrounding the release, so we wanted to make sure we could come back to you with a comprehensive response that answers your most frequently asked questions.

I don’t like the “Fizz”. How do I turn it off?

To turn the fizz off, go to the Theme Settings under Settings on the XMB, you can choose different themes from here. “Classic” is the default theme without the fizz.

Where’s the game start chime gone? Why would you remove it?

One of the reasons we removed the PS3 jingle is that it was created to indicate the start of a game, but now we’re offering non-game content such as Vidzone in addition to games. More importantly though, this change makes the loading time a bit quicker than before, which we think will be a noticeable benefit for all game users.

The BBC iPlayer icon hasn’t appeared on the XMB. How can I get it?

There are 2 criteria for the presence of the iPlayer icon on the XMB:
(1) A PSN account or guest account as a UK resident
(2) A PS3 console sold in the UK. If you don’t have either of them, the icon will not show up. You can access the BBC iPlayer without the icon, by using the PS3 browser. The quickest way to get around it, is to type “iplayer” in the Google search shortcut on the XMB and click “iplayer” from the search result. You will be redirected to the PS3 special site of iPlayer, where you can then press “Select” to add to your bookmark.

For a better experience in the future, we are looking at the possibility of removing point (2). However (1) is required to identify your country of residence.

I don’t like the size of the font and the icons. Why can’t I change it back to its old size?

Based on your feedback, we are looking at the possibility of making the changes optional.

The US and Japan have a few Dynamic Themes available already. Where are ours?

The Dynamic Themes were supplied to all three regions at the same time, but unfortunately, due to the complexities of the PAL region’s PlayStation Store publishing process, they missed our publishing window last week. (Remember, we have 29 stores across 25 countries, which require the use of 13 currencies and 8 languages, so it’s more difficult for us to publish last minute content than it is for either the US or Japan).

We can confirm that some Dynamic Themes will be made available on the EU Store this week, and we have a little surprise prepared especially for our PAL readers that we hope you’ll agree is worth the wait!

I used to be able to surf the net and listen to music simultaneously. Now I can’t. Why?

The PS3 extended the upsampling capability to audio tracks stored on HDD and storage media with v3.00. Some function on the XMB such as the internet browser and photo gallery outputs with 48KHz only so you need to set audio outputs as 48Khz to enjoy music and net surfing.

The first thing I see when I turn my PS3 on is adverts. What does this offer me?

It’s not just about adverts — the primary role of the “What’s New” screen is to get you into the game more quickly. You’ll be able to jump straight into the last three games or applications that you’ve been using. It’s basically acts as a short-cut to the games that are resident on the HDD, so that they can be automatically booted up rather than having to go via the game selection icons on the XMB. In addition, “What’s New” will give you a chance to discover some of the best deals on offer, read about the hottest stories currently making news across the web or even give you a heads up about some exclusive content our own EU Blog. We’re planning to improve “What’s New” in the future with some exciting content and customisation, so we eagerly await your feedback and ideas.

Uncharted freezes ever since 3.00 was released. Is there a fix coming soon?

We’re aware of the problem with Uncharted: Drake’s Fortune following the latest system software update and have a team working hard to isolate the issue. We’ll update further information here on the blog, as and when we get it. We apologize for any inconvenience this has caused and appreciate your patience and understanding.

Well guys, I hope that’s helped answer some of your questions. Thanks to all those of you who have provided positive feedback on 3.0.

As a wise person once said, “You can please all the people some of the time, and some of the people all the time, but you cannot please all the people all the time” — We love hearing everyone’s opinion so keep the comments coming!

Source

BBC iPlayer proves a hit on PS3


Sony's PS3 games console now accounts for 10% of all viewing of the BBC iPlayer, according to the UK pubcaster, which has launched a new version it says "bodes well" for Project Canvas.

A PS3-compatible version of the iPlayer has been around for about a year but last week the BBC launched a new version, which it says has already overtaken Apple Macs to become its second most popular platform for IP-delivered TV.

PS3 claims 10% of all iPlayer viewing while Apple Macs have 8.5%. PCs meanwhile are still number one, accounting for around 70%. Virgin Media cable, which claims around a third of total iPlayer viewing, is not included in this count.

"We'll have to wait and see whether this holds up in the coming weeks, but this enthusiastic reception makes it clear that users do want iPlayer on their TV - something that bodes well for Canvas and other IPTV propositions," said BBC Future Media and Technology online and Vision controller Anthony Rose.

The reference to the BBC's plan to create an open IPTV standard comes as the Future Media and Technology executive awaits the outcome of the BBC Trust's final decision on whether it should be allowed to go ahead.

Rose commended Sony on technical work it has carried out recently which made the process of putting the new version of iPlayer on the PS3 much easier.

Sony last week announced that it was bringing its Bravia Internet Video capable devices to Europe early next year with broadcasters across the continent, including the UK's Five, on board.

A BBC spokesman said today that developments with the iPlayer on PS3 would not necessarily mean it would also mean the BBC catch-up service would be compatible with the new Sony TVs.

Porn king calls for PS3 support


The kingpin of the world's largest pornography producer has called on Sony to make downloadable HD adult movies available worldwide through PSN.

The Vivid Entertainment founder and co-chairman, Steven Hirsch, told MCV that he believed the distribution of porn films on PS3 had "real potential" for the adult entertainment industry.

Japanese firm DDM.tv last month revealed that it had launched an HD porn download service for owners of the PS3 – but it is only available in its home territory for the time being.

Euro FFXIII date to be announced in the “very near future”


Square Enix Europe has announced that European FFXIII date is imminent.

"We plan to announce the PAL release timing of Final Fantasy XIII in the very near future", said a rep.

The company has just confirmed a December 17 launch for the RPG’s exclusive PS3 version in Japan, priced 8,800 yen. Sony has also mentioned that a possible FFXIII slim bundle is in the works.

We were told by the game’s developers at GamesCom that it'll hit both the US and Europe on the PS3 and 360 early next year.

Sony investigating PS3 3.0 firmware issues

Sony Computer Entertainment America (SCEA) has confirmed that it is aware and is actively investigation isolated reports of PS3s behaving badly after the latest firmware, v3.0, has been installed. PS3 3.0 included a lot of aesthetic changes to the XMB as well as the addition of "What's New, Status Indicator, Friends List, PlayStation Store Shortcuts, Personalization and improved Trophies".

However, since it was released, there has been numerous reports made on forums about the console acting badly after the latest firmware update has been installed. "SCEA is aware of reports that PS3 owners are experiencing isolated issues with their PS3 system since installing the most recent system software update (v3.00)," the blog reads.

It continues:

"Rest assured that we are looking into the matter and will provide an update here as soon as possible. We apologize for any inconvenience, as it’s our mission to deliver the best consumer experience on all PlayStation platforms".

Source

Monday, September 07, 2009

PS3 Slim Sells 500,000 units worldwide in the first week

According to VGChartz.com, PS3 Slim launch sales will top 500k worldwide for the first week, making it one of the most successfull console re-launches in history. The break down of sales are as follows:

Europe(incuding UK)

Approx 200k

US

Approx 150k

Japan

Approx 150k

PS3 software sales around the world have also increased because of the amount of new users. UK sales of Call of Duty 4 saw a 137% rise as a result of retailers bundling the game with the PS3 Slim.

Thursday, September 03, 2009

Sony Announces PSN Reality Series: Win a Job at SCEA

PLAYSTATION®NETWORK LOOKING FOR GAMERS TO PARTICIPATE IN NEW COMPETITIVE REALITY PROGRAM

SCEA to Award Job at PlayStationSony Computer Entertainment America (SCEA) today announced an open casting call for “The Tester,” a new competitive reality series created for PlayStation®Network, which will become available exclusively for PLAYSTATION®3 (PS3™).

The program will follow a group of gamers as they face off in a series of elimination challenges designed to test their mental prowess, dexterity, and video game knowledge and compete to win a gamer’s ultimate dream job – an official PlayStation game tester. Open casting for the series begins today.

To enter, gamers must complete the online form and submit a short video at.

Explaining why they have what it takes to be a part of the PlayStation family. Selected contestants will then compete over the course of eight episodes, going head-to-head in a series of game-themed challenges designed to test the will and grit of even the most dedicated gamer. The winner will earn a contract position as a tester at PlayStation’s Quality Assurance department in San Diego, CA, where he or she will get hands on time with the most highly anticipated games in the industry.

Leveraging its unequalled studio relationships, PlayStation Network has partnered with reality programming veterans, 51 Minds Entertainment to produce “The Tester.” Widely credited for inventing the celebreality genre of reality programming, 51 Minds Entertainment’s previous credits include many iconic, pop culture hits such as “The Surreal Life,” “Flavor of Love” and “Rock of Love.”

The latest in a series of original programs designed exclusively for PlayStation Network, “The Tester” will debut this winter. Each episode of “The Tester” will be available in high-definition and distributed digitally through the PlayStation®Store. Episodes can be purchased individually or all eight at once through a season pass.

For more information on “The Tester” and how to participate please visit: www.us.PlayStation.com/psn/thetester