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Thursday, May 11, 2006

SCE Announces New Controller For PlayStation 3


Sony today announced the new controller for PS3, which will become available as standard with the system. The controller for PS3 has been created by refining and improving the world’s most popular PlayStation® controller that has shipped more than several hundred million units worldwide, while inheriting its basic concept and design.

The controller for PS3 employs breakthrough technology of high-precision, highly sensitive six-axis sensing system that does not require any devices other than the controller itself for seamless interactive operation, thus eliminating additional settings to TVs. With this technology, ways to enjoy PS3 will be further enhanced by accessing PS3 through the network, while retaining the six-axis sensing capability.

In addition to the “3-posture-axis” of roll, pitch and yaw, “3-dimension acceleration information (X, Y, and Z)” can be detected in high-precision and in real-time. In addition to standard key input available in existing controllers, more natural and more intuitive play will become possible as if the controller has become part of your body.Pursuant to the introduction of this new six-axis sensing system, the vibration feature that is currently available on Dual Shock and Dual Shock2 controllers for PlayStation and PlayStation 2, will be removed from the new PS3 controller as vibration itself interferes with information detected by the sensor.The shape of L2/R2 buttons located on the top of the controller has also been enlarged with increased depth in stroke for more subtle control in games. At the same time, the tilting angle of the analog joy sticks has been slightly broadened to enable more delicate and more dynamic manipulation. Along with these improvements, precision of above information detection (L2/R2, analog joy stick) has been increased from 8 bit to 10 bit.

By integrating all these features into one standard PlayStation controller, SCEI, together with content creators, expects to further expand and accelerate the world of next generation computer entertainment.

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